Light Up


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Light Up (Akari) is a logic puzzle with simple rules and challenging solutions.

The rules are simple.Light Up is played on a rectangular grid. The grid has both black cells and white cells in it. The objective is to place light bulbs on the grid so that every white square is lit. A cell is illuminated by a light bulb if they're in the same row or column, and if there are no black cells between them. Also, no light bulb may illuminate another light bulb.
Some of the black cells have numbers in them. A number in a black cell indicates how many light bulbs share an edge with that cell.
Left click a square to place a light bulb. Right click to mark with X.

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Light Up


7x7 Easy Light Up | 7x7 Normal Light Up | 7x7 Hard Light Up | 10x10 Easy Light Up | 10x10 Normal Light Up | 10x10 Hard Light Up | 14x14 Easy Light Up | 14x14 Normal Light Up | 14x14 Hard Light Up | 25x25 Easy Light Up | 25x25 Normal Light Up | 25x25 Hard Light Up

This Month
1. numbrr
305
00:03.90
2. Zenta
84
00:06.81
3. LemonSherbet 00:08.16
4. Fastfaxer
128
00:09.56
5. niqnna
18
00:09.73
6. Fjznbeinfnn
4
00:11.29
7. thrasymachus
57
00:11.82
8. nerdvert
96
00:12.88
9. tonyjo4312
36
00:13.87
10. HackMan
119
00:15.31
11. thall
53
00:18.91
12. trLBumm
26
00:19.63
13. FunAcroFly
115
00:21.81
14. Юрий Берез...
5
00:22.51
15. fishysua
154
00:22.54
16. EG0hun 00:22.93
17. ohayou 00:24.81
18. Kimberly Fath
17
00:24.92
19. 이동훈
5
00:26.83
20. Kailo
79
00:27.43
This Week
1. numbrr
305
00:03.90
2. niqnna
18
00:12.78
3. HackMan
119
00:15.31
4. Kailo
79
00:27.43
5. Uthor 00:34.31
6. EG0hun 00:35.03
7. Partimento
50
00:41.17
8. Mar-yam
30
00:49.04
9. Ebotreson
8
00:52.32
10. 히원
8
05:13.05
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Today
1. EG0hun 00:35.03
2. Partimento
50
00:41.17
3.--- empty -----:--
4.--- empty -----:--
5.--- empty -----:--
6.--- empty -----:--
7.--- empty -----:--
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MO3
1. numbrr
305
00:04.90
2. gtkrouwel
130
00:05.59
3. Arok
115
00:05.94
4. mtanzer
140
00:06.82
5. sfumato
166
00:06.86
6. Yeti
131
00:06.87
7. jaybrainer
246
00:07.06
8. Oryn
164
00:07.13
9. TashiroMiraki
217
00:07.30
10. Douglas Shamlin Jr.
715
00:08.36
AO5
1. numbrr
305
00:05.44
2. gtkrouwel
130
00:06.70
3. Arok
115
00:06.82
4. mtanzer
140
00:07.17
5. Yeti
131
00:07.30
6. sfumato
166
00:07.60
7. Oryn
164
00:08.02
8. TashiroMiraki
217
00:08.17
9. jaybrainer
246
00:08.33
10. qqwref
266
00:08.60
AO12
1. numbrr
305
00:07.38
2. gtkrouwel
130
00:08.25
3. TashiroMiraki
217
00:08.76
4. mtanzer
140
00:09.04
5. Yeti
131
00:09.14
6. Oryn
164
00:09.48
7. sfumato
166
00:09.69
8. qqwref
266
00:10.55
9. Arok
115
00:10.68
10. jaybrainer
246
00:11.03
Robots / programmatic solversinfo  
1.tlstyer
137
00:00.007
2.cheyette00:00.160
3.hum@b0t
91
00:00.162

* MO3 - Mean of 3. The average of 3 consecutive times.
AO5 - Average of 5. The average of 5 consecutive times ignoring the highest and the lowest.
AO12 - Average of 12. The average of 12 consecutive times ignoring the highest and the lowest.
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2026-01-01 13:22:41

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